Reads and initialises board and card data into the game from editable CSV files.
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void | ReadBoardData (Transform boardTiles) |
| Reads the board data from a CSV file and sets up the board tiles.
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void | ReadCardData () |
| Reads the card data from a CSV file and sets up the opportunity knocks and pot luck cards.
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Reads and initialises board and card data into the game from editable CSV files.
◆ ReadBoardData()
void DataReader.ReadBoardData |
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Transform | boardTiles | ) |
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Reads the board data from a CSV file and sets up the board tiles.
- Parameters
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boardTiles | The transform of the board tiles. |
The documentation for this class was generated from the following file:
- PropertyTycoon/Assets/Scripts/DataReader.cs