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void | SetUp (string name, CardType cardType) |
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override void | OnLanded (Player player) |
| Handles functionality for player landing on this tile.
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void | SetUp (string name) |
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void | ShowOutline (Color startColor, Color endColour) |
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void | HideOutline () |
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override void | SetCard () |
| Sets the visual tile card from a prefab depending on the type of the tile.
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override void | OnMouseEnter () |
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override void | OnMouseExit () |
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virtual void | SetBoardTile () |
| Sets the name/cost text of this tile on the board.
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virtual void | ShowCard () |
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virtual void | HideCard () |
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void | ShowOutline () |
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string | Name [get, protected set] |
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GameObject | Card [get, protected set] |
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bool | InMortgageSelection [get, set] |
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bool | InUnmortgageSelection [get, set] |
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bool | InSellPropertySelection [get, set] |
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◆ OnLanded()
override void Tiles.Action.OnLanded |
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Player | player | ) |
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virtual |
Handles functionality for player landing on this tile.
- Parameters
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player | The player that landed on the tile |
Reimplemented from Tiles.Tile.
◆ OnMouseEnter()
override void Tiles.Action.OnMouseEnter |
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protectedvirtual |
◆ OnMouseExit()
override void Tiles.Action.OnMouseExit |
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protectedvirtual |
◆ SetCard()
override void Tiles.Action.SetCard |
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protectedvirtual |
Sets the visual tile card from a prefab depending on the type of the tile.
Reimplemented from Tiles.Tile.
The documentation for this class was generated from the following file:
- PropertyTycoon/Assets/Scripts/Tiles/Action.cs