PropertyTycoon
 
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Tiles.Action Class Reference
Inheritance diagram for Tiles.Action:
Tiles.Tile

Public Member Functions

void SetUp (string name, CardType cardType)
 
override void OnLanded (Player player)
 Handles functionality for player landing on this tile.
 
- Public Member Functions inherited from Tiles.Tile
void SetUp (string name)
 
void ShowOutline (Color startColor, Color endColour)
 
void HideOutline ()
 

Protected Member Functions

override void SetCard ()
 Sets the visual tile card from a prefab depending on the type of the tile.
 
override void OnMouseEnter ()
 
override void OnMouseExit ()
 
- Protected Member Functions inherited from Tiles.Tile
virtual void SetBoardTile ()
 Sets the name/cost text of this tile on the board.
 
virtual void ShowCard ()
 
virtual void HideCard ()
 
void ShowOutline ()
 

Additional Inherited Members

- Properties inherited from Tiles.Tile
string Name [get, protected set]
 
GameObject Card [get, protected set]
 
bool InMortgageSelection [get, set]
 
bool InUnmortgageSelection [get, set]
 
bool InSellPropertySelection [get, set]
 

Member Function Documentation

◆ OnLanded()

override void Tiles.Action.OnLanded ( Player player)
virtual

Handles functionality for player landing on this tile.

Parameters
playerThe player that landed on the tile

Reimplemented from Tiles.Tile.

◆ OnMouseEnter()

override void Tiles.Action.OnMouseEnter ( )
protectedvirtual

Reimplemented from Tiles.Tile.

◆ OnMouseExit()

override void Tiles.Action.OnMouseExit ( )
protectedvirtual

Reimplemented from Tiles.Tile.

◆ SetCard()

override void Tiles.Action.SetCard ( )
protectedvirtual

Sets the visual tile card from a prefab depending on the type of the tile.

Reimplemented from Tiles.Tile.


The documentation for this class was generated from the following file: