PropertyTycoon
 
Loading...
Searching...
No Matches
Tiles.Jail Class Reference
Inheritance diagram for Tiles.Jail:
Tiles.Tile

Public Member Functions

override void OnLanded (Player player)
 Handles functionality for player landing on this tile.
 
- Public Member Functions inherited from Tiles.Tile
void SetUp (string name)
 
void ShowOutline (Color startColor, Color endColour)
 
void HideOutline ()
 

Additional Inherited Members

- Protected Member Functions inherited from Tiles.Tile
virtual void SetCard ()
 Sets the visual tile card from a prefab depending on the type of the tile.
 
virtual void SetBoardTile ()
 Sets the name/cost text of this tile on the board.
 
virtual void ShowCard ()
 
virtual void HideCard ()
 
void ShowOutline ()
 
virtual void OnMouseEnter ()
 
virtual void OnMouseExit ()
 
- Properties inherited from Tiles.Tile
string Name [get, protected set]
 
GameObject Card [get, protected set]
 
bool InMortgageSelection [get, set]
 
bool InUnmortgageSelection [get, set]
 
bool InSellPropertySelection [get, set]
 

Member Function Documentation

◆ OnLanded()

override void Tiles.Jail.OnLanded ( Player player)
virtual

Handles functionality for player landing on this tile.

Parameters
playerThe player that landed on the tile

Reimplemented from Tiles.Tile.


The documentation for this class was generated from the following file: