PropertyTycoon
 
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
 NTiles
 CAction
 CFreeParking
 CJail
 CPropertyInherits from tile class, describes a purchasable tile that can be owned by a player or the bank
 CStation
 CStreetType of property that belongs to a colour set, and can have houses and hotels built
 CTax
 CTileTile is the base class that all squares on the board derive from
 CUtility
 CActionCard
 CBoardProperty Tycoon board, acts as a game manager. Tracks board tiles, bank, cards, and players
 CBotAI Agent inherited from player class. Makes its own moves and decisions
 CDataReaderReads and initialises board and card data into the game from editable CSV files
 CMenuPlayerRepresents a player in the game menu, including their name, token, and bot status
 CPlayerRepresents a playable game object throughout the game, which can either be a human player or a bot
 CSmartBot
 CUIManagerManages the UI elements and interactions in the game